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  • 🌟HoloKit Overview
  • Product
    • 💭Concepts
      • What's Stereoscopic AR?
        • Mixed Reality Spectrum
        • OST vs VST
      • Why We Design HoloKit X?
      • Why iPhone Only?
      • Journey of HoloKit X
    • 🥽HoloKit X
      • 🛠️Technologies
        • 🤏Hand Tracking
        • 📳Haptics Feedback
        • 📎App-less WebXR Browser
        • 🍏Apple Exclusive Technology
        • ⏱️Low-Latency 6DOF Spatial Tracking
        • 🔗Multipeer Connectivity
        • 🔊Spatial Audio and Audio Spatialization
        • 🏙️Environmental Understanding based on LiDAR
        • 👀Stereoscopic Rendering
      • 🕹️Input Methods
        • 🗣️Speech Recognition
        • 👁️Eye Gazing
        • 🤏Hand Tracking
        • 👆TouchBar Control
        • 🎮Wireless Game Controller (Optional)
        • ⌨️Wireless Keyboard (Optional)
        • ⌚Apple Watch (Optional)
        • 🪄Arduino sensors (Optional)
      • 📃Specifications
      • 📱Compatible iPhones
      • 🎧Compatible Audio
    • 📲HoloKit App
      • 🎲Games and Demos
        • 🐉Dragon Hunting
        • 🪄Wizard Duel
        • 🔤Typed Reality
      • ✈️App-less WebXR Launcher
    • 📖How-to Instructions
    • ❓FAQs
  • Realities
    • Gallery of Realities
    • WebXR Gallery
    • For Creators
    • For Educators
    • For Researchers
    • Design New Reality
  • Creators
    • 🔌Unity SDK
      • Overview
      • Prerequisite
      • How to Get HoloKit Unity SDK
      • Stereoscopic Rendering
      • Hand Tracking
      • Advanced Use of Hand Tracking
      • Other Useful Tips
    • 💼Tutorials
      • 👯Tutorial 5: Multiplayer AR
      • 💈Tutorial 4: Interact with holographical avatar with ChatGPT
      • 🌎Tutorial 3: Use Google Geospatial anchors to position real-world content
      • 🎡Tutorial 2: Use Immersal's Visual Positioning System for AR Exhibition
      • 🖐️Tutorial 1: Use Hand Tracking for Interacting with Holograms
    • 🛂Support
  • About
    • ⚪About us
    • 👼Apply Evangelists for HoloKit
    • 💬Media Inquiry
      • 🗞️Media Coverage
        • HoloKit X Media Coverage
        • HoloKit 1 Media Coverage
      • 📄Fact Sheet
        • About the Company
        • About the Product
    • 🥇Awards
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      • Branding Guidelines
        • Logo Guidelines
        • Logo for Partnership
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On this page
  • What is HoloKit X?
  • What is stereoscopic AR tech?
  • Why HoloKit X is only for iPhone?
  • What is "Spectator View"?
  1. About
  2. Media Inquiry
  3. Fact Sheet

About the Product

What is HoloKit X?

HoloKit X is an iPhone accessory designed to bring Stereoscopic AR, and the experiences designed to showcase it, to the world at an affordable price point, with a simple, well-designed, and comfortable form factor. HoloKit X is the only augmented reality accessory in the world to harness the full power of the iPhone, activating the whole camera system and tapping into specific technologies and APIs that many developers have yet to tap into.

HoloKit X offers an immersive-hands free experience, unique in today’s largely handheld/2D AR world, giving users more freedom and ways to interact in space and within their new realities. HoloKit X was designed to be multi-modal and interactive with multiple control inputs at launch, and with more to come in the future – to make experiences hands free if needed but also include physical objects that can be manipulated by a user during a game or within a reality environment.

What is stereoscopic AR tech?

Stereoscopic augmented reality, which is what the HoloKit X provides, is accomplished with a head-mounted device (usually with some sort of clear goggles/glasses over the eyes) that projects images into the “real world” which allows you to directly see through (optical see-through) from your eyes the AR experience.

Why HoloKit X is only for iPhone?

iPhone has one of the most powerful bionic chips on the market, it provides substantial power to the “neural engine” and utilizes machine learning to process images and sound, which, given the complexities in rendering 3D imaging in AR spaces. iPhone’s LiDAR and ARKit also provided a strong support for immersive AR experience.

Check out Tech specs for specific iPhone models.

What is "Spectator View"?

HoloKit X provides a “shared experience” which means people wearing a HoloKit X can share augmented reality. If you see and interact with a digital object in front of you, all the HoloKit app users around you will also see that in real-time too from their HoloKit app.

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Last updated 1 year ago

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