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      • What's Stereoscopic AR?
        • Mixed Reality Spectrum
        • OST vs VST
      • Why We Design HoloKit X?
      • Why iPhone Only?
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    • ๐ŸฅฝHoloKit X
      • ๐Ÿ› ๏ธTechnologies
        • ๐ŸคHand Tracking
        • ๐Ÿ“ณHaptics Feedback
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        • ๐ŸApple Exclusive Technology
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        • ๐Ÿ”—Multipeer Connectivity
        • ๐Ÿ”ŠSpatial Audio and Audio Spatialization
        • ๐Ÿ™๏ธEnvironmental Understanding based on LiDAR
        • ๐Ÿ‘€Stereoscopic Rendering
      • ๐Ÿ•น๏ธInput Methods
        • ๐Ÿ—ฃ๏ธSpeech Recognition
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    • ๐Ÿ”ŒUnity SDK
      • Overview
      • Prerequisite
      • How to Get HoloKit Unity SDK
      • Stereoscopic Rendering
      • Hand Tracking
      • Advanced Use of Hand Tracking
      • Other Useful Tips
    • ๐Ÿ’ผTutorials
      • ๐Ÿ‘ฏTutorial 5: Multiplayer AR
      • ๐Ÿ’ˆTutorial 4: Interact with holographical avatar with ChatGPT
      • ๐ŸŒŽTutorial 3: Use Google Geospatial anchors to position real-world content
      • ๐ŸŽกTutorial 2: Use Immersal's Visual Positioning System for AR Exhibition
      • ๐Ÿ–๏ธTutorial 1: Use Hand Tracking for Interacting with Holograms
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๐Ÿ”ŒUnity SDK

OverviewPrerequisiteHow to Get HoloKit Unity SDKStereoscopic RenderingHand TrackingAdvanced Use of Hand TrackingOther Useful Tips
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Last updated 1 year ago